Thanks for posting this one again, Pola. I have not seen it before.
Can you explain why the 615 vectors display so quickly when other SVGs with
only about 300 are very slow in GF's later versions.
I note that the script in this version is much shorter than his earlier ones
and there is no parameter for speed.
Martin
Thank you, Martin ! ;)
Well as a matter of fact I had not posted this earlier, I made it just
before posting here <VBG>
But I have used this "beta" script a couple of times.
They display quickly because there are few operations to perform,
other than displaying the 'paths' in the same order they are written
in the svg code, at the same time it translates them to vml.
The machine does not have to bear with a drawing pen including the
complicate operations, or the alpha filter that sometimes goes with
it, does not have to choose central paths first or bright colors
first, doesn't have to select and draw strokes first then fills,
doesn't have to discern between codes generated by different
softwares.
In fact, the scripts that followed this one work extraordinarily
smooth, considering that G. Ferrandez added these features and many
other details .. this is because he figured out ways to make slower
machines display the effect at a decent rate even while performing so
many intensive tasks .. ;)
Pola
"Martin (Arcadian)" <martin@NOSPAMarcadian.plus.com> escribió en el
mensaje news:O8YA5LVqDHA.1632@TK2MSFTNGP10.phx.gbl...
> Thanks for posting this one again, Pola. I have not seen it before.
>
[quoted text clipped - 5 lines]
>
> Martin