OK so it's reasonable to assume the audio tracks are done in one
session - that is, they are all in the same format - e.g. MP3 audio,
128kbps mono.
If the recording (encoding) settings match, the job is much simpler.
Assuming MP3 or WAV files, you can easily tail-end music files
together using Audacity : http://audacity.sourceforge.net/
That will also get you pop-removal and some compensation for
equalisation and wow.flutter is available. Finally, a useful feature
would be to fade-in/fade out, to mask some of the initial crackle of
the 78s (unless you like that sort of effect)
Always *save* the files as high a bitrate as you can e.g. 320kbps
because it's always easier to downgrade them later, whereas you'd
always lose some quality unless you were actually using WMA lossless
to begin with.
If you've already encoded them as WMA (windows media audio) then it's
a bit more awkward. Windows media encoder can join tracks together.
It does that most successfully if you have the settings the same as
the recorded tracks - in that case, it doesn't re-encode them, which
saves any possible quality loss - though there are no EQ or editing
tools. You can get that free from here
http://www.microsoft.com/windows/windowsmedia/forpros/encoder/default.mspx
Setting up a series of 'sources' choosing File source, and pressing
the Add Source button would allow you to chain the tracks together.
HTH
Cheers - Neil
>Thanks Neil,
>
[quoted text clipped - 69 lines]
>> Digital Media MVP : 2004-2008
>> http://mvp.support.microsoft.com/mvpfaqs
------------------------------------------------
Digital Media MVP : 2004-2008
http://mvp.support.microsoft.com/mvpfaqs
Thomas3B - 22 Jul 2008 00:24 GMT
Thanks Neil - this is really clear and appears doable for a novice like myself.
really appreciated,
Tom
> OK so it's reasonable to assume the audio tracks are done in one
> session - that is, they are all in the same format - e.g. MP3 audio,
[quoted text clipped - 107 lines]
> Digital Media MVP : 2004-2008
> http://mvp.support.microsoft.com/mvpfaqs